mcipc.rcon.ee package
Subpackages
- mcipc.rcon.ee.commands package
Submodules
mcipc.rcon.ee.client module
Client for the education edition.
- class mcipc.rcon.ee.client.Client(host: str, port: int, *, timeout: float | None = None, passwd: str | None = None)
Bases:
Client
Client for the Education Edition.
- ability(player: str, ability: Ability | str | None = None, value: bool | None = None) str
Sets or queries player with a specific ability.
- classroommode()
Unknown invocation and behaviour. See: https://minecraft.gamepedia.com/Commands/classroommode
- clear(player: str | None = None, item_name: str | None = None, data: int | None = None, max_count: int | None = None) str
Clears items from player inventory, including items being dragged by the player. Bedrock Edition implementation.
- clone(begin: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, end: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, destination: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, *, mask_mode: MaskMode | str | None = None, clone_mode: CloneMode | str | None = None, tile_name: str | None = None, tile_data: int | None = None) str
Clones blocks from one region to another.
- code() str
Used to access code connection.
- collect(item: str) str
Lets your agent collect all items within a one block from Agent in three dimensions.
- connect(server_uri: str) str
Connect to designated WebSocket server.
- createagent() str
Creates an Agent at the current player’s position.
- deop(player: str) str
Revokes operator status from the respective player.
- destroy(direction: Direction | str) str
Makes your agent destroy a block or item in the specified direction.
- detect(direction: Direction | str) str
Lets your agent detect if there is a collidable block in the specified direction.
- detectredstone(direction: Direction | str) str
Lets your agent detect a redstone signal in the specified direction.
- difficulty(difficulty: Difficulty | str | int) str
Sets the difficulty.
- dropall(direction: Direction | str) str
Makes an agent drop all its items from all slots onto the ground by one block in the specified direction.
- effect(player: str, effect_or_clear: str, seconds: int | None = None, amplifier: int | None = None, hide_particles: bool | None = None) str
Returns a proxy for available sub-commands.
- enchant(player: str, enchantment: Enchantment | str | int, level: int | None = None) str
Enchants the given player.
- property execute: ExecuteProxy
Delegates to a
mcipc.rcon.commands.execute.ExecuteProxy
- experience(amount: int, player: str) str
Gives the player the specified amount of XP.
- fill(from_: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, to: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, block: str, tile_data: int | None = None, old_block_handling: FillMode | str | None = None, replace_tile_name: str | None = None, replace_data_value: str | None = None) str
Fills all or parts of a region with a specific block.
- gamerule(rule: str, value: bool | int | None = None) str
Sets or queries a game rule value.
- geteduclientinfo() str
Returns information about the game’s client.
- give(target: str, item: str, amount: int | None = None, data: int | None = None, components: dict | None = None) str
Gives an item to one or more players.
- help(command_or_page: str | int | None = None) str
Returns help about commands.
- immutableworld(value: bool) str
Toggles the world to be able altered or cannot be altered.
- kick(player: str, *reasons: str) KickedPlayer
Kicks the respective player.
- kill(targets: str)
Kills the targets.
- list() str
Returns the players.
- me(message: str) str
Sends a message from RCON in first-person perspective.
- mobevent(event: str, value: bool | None = None) str
Controls or queries what mob events are allowed to run.
- msg(player: str, message: str) str
Whispers a message to the respective player.
- op(player: str) str
Makes the respective player an operator.
- playsound(sound: str, player: str | None = None, position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, volume: float | None = None, minimum_volume: float | None = None) str
Plays a sound.
- position() str
Toggles player coordinates to be displayed on the HUD.
- remove(target: str) str
Removes an agent.
- property replaceitem: ReplaceitemProxy
Delegates to a
mcipc.rcon.be.commands.replaceitem.ReplaceitemProxy
- say(message: str) str
Broadcast a message to all players.
- setblock(position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, tile_name: str, tile_data: int | None = None, mode: SetblockMode | str | None = None) str
Sets a block.
- setmaxplayers(max_players: int) str
Sets the maximally allowed players on the server.
- setworldspawn(spawn_point: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None) str
Sets the world spawn.
- spawnpoint(player: str | None = None, spawn_pos: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None) str
Sets the spawn point for a player.
- spreadplayers(x: float | str, y: float | str, spread_distance: float, max_range: float, victim: str) str
Spreads players.
- stopsound(player: str, sound: str | None = None) str
Stops playing a sound.
- summon(entity_type: str, spawn_pos: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, spawn_event: str | None = None, name_tag: str | None = None) str
Summons an entity.
- teleport(*, destination: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, victim: str | None = None, check_for_blocks: bool | None = None, y_rot: float | str | None = None, x_rot: float | str | None = None, look_at_position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, look_at_entity: str | None = None) str
Teleports the player.
- tell(player: str, message: str) str
Whispers a message to the respective player.
- testfor(victim: str) str
Counts entities matching specified conditions.
- testforblock(position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, tile_name: str, data_value: int | None = None) str
Tests whether a certain block is in a specific location.
- testforblocks(begin: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, end: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, destination: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, match_mode: MatchMode | str | None = None) str
Tests whether the blocks in two regions match.
- property tickingarea: TickingareaProxy
Delegates to a
mcipc.rcon.be.commands.tickingarea.TickingareaProxy
- property time: TimeProxy
Delegates to a
mcipc.rcon.be.commands.time.TimeProxy
- title(player: str) TitleProxy
Delegates to a
mcipc.rcon.be.commands.title.TitleProxy
- toggledownfall() str
Toggles downfall.
- tpagent() str
Teleport the player to their Agent’s position.
- transfer(src_slot_num: int, quantity: int, dst_slot_num: int) str
Transfers a specified quantity of items from one slot to another of your Agent’s inventory.
- transferserver(server: str, port: int) str
Transfer player to another server.
- w(player: str, message: str) str
Whispers a message to the respective player.
- wb() str
Toggles the world builder feature.
- property weather: WeatherProxy
Delegates to a
mcipc.rcon.be.commands.weather.WeatherProxy
- worldbuilder() str
Toggles the world builder feature.
- wsserver(server_uri: str) str
Connect to designated WebSocket server.
- xp(amount: int, player: str) str
Gives the player the specified amount of XP.
Module contents
RCON implementation for the Education Edition server.
- class mcipc.rcon.ee.Biome(value)
Bases:
str
,Enum
Available biomes in the Bedrock Edition.
- BADLANDS = 'mesa'
- BADLANDS_PLATEAU = 'mesa_plateau'
- BAMBOO_JUNGLE = 'bamboo_jungle'
- BAMBOO_JUNGLE_HILLS = 'bamboo_jungle_hills'
- BASALT_DELTAS = 'basalt_deltas'
- BEACH = 'beach'
- BIRCH_FOREST = 'birch_forest'
- BIRCH_FOREST_HILLS = 'birch_forest_hills'
- COLD_OCEAN = 'cold_ocean'
- CRIMSON_FOREST = 'crimson_forest'
- DARK_FOREST = 'roofed_forest'
- DARK_FOREST_HILLS = 'roofed_forest_mutated'
- DEEP_COLD_OCEAN = 'deep_cStructureAnimationModeold_ocean'
- DEEP_FROZEN_OCEAN = 'deep_frozen_ocean'
- DEEP_LUKEWARN_OCEAN = 'deep_lukewarm_ocean'
- DEEP_OCEAN = 'deep_ocean'
- DEEP_WARM_OCEAN = 'deep_warm_ocean'
- DESERT = 'desert'
- DESERT_HILLS = 'desert_hills'
- DESERT_LAKES = 'desert_mutated'
- ERODED_BADLANDS = 'mesa_bryce'
- FLOWER_FOREST = 'flower_forest'
- FOREST = 'forest'
- FROZEN_OCEAN = 'frozen_ocean'
- FROZEN_RIVER = 'frozen_river'
- GIANT_SPRUCE_TAIGA = 'redwood_taiga_mutated'
- GIANT_SPRUCE_TAIGA_HILLS = 'redwood_taiga_hills_mutated'
- GIANT_TREE_TAIGA = 'mega_taiga'
- GIANT_TREE_TAIGA_HILLS = 'mega_taiga_hills'
- GRAVELLY_MOUNTAINS = 'extreme_hills_mutated'
- GRAVELLY_MOUNTAINS_PLUS = 'extreme_hills_plus_trees_mutated'
- ICE_SPIKES = 'ice_plains_spikes'
- JUNGLE = 'jungle'
- JUNGLE_EDGE = 'jungle_edge'
- JUNGLE_HILLS = 'jungle_hills'
- LEGACY_FROZEN_OCEAN = 'legacy_frozen_ocean'
- LUKEWARM_OCEAN = 'lukewarm_ocean'
- MODIFIED_BADLANDS_PLATEAU = 'mesa_plateau_mutated'
- MODIFIED_JUNGLE = 'jungle_mutated'
- MODIFIED_JUNGLE_EDGE = 'jungle_edge_mutated'
- MODIFIED_WOODED_BADLANDS_PLATEAU = 'mesa_plateau_stone_mutated'
- MOUNTAINS = 'extreme_hills'
- MOUNTAIN_EDGE = 'extreme_hills_edge'
- MUSHROOM_FIELDS = 'mushroom_island'
- MUSHROOM_FIELD_SHORE = 'mushroom_island_shore'
- NETHER_WASTES = 'hell'
- OCEAN = 'ocean'
- PLAINS = 'plains'
- RIVER = 'river'
- SAVANNA = 'savanna'
- SAVANNA_PLATEAU = 'savanna_plateau'
- SHATTERED_SAVANNA = 'savanna_mutated'
- SHATTERED_SAVANNA_PLATEAU = 'savanna_plateau_mutated'
- SNOWY_BEACH = 'cold_beach'
- SNOWY_MOUNTAINS = 'ice_mountains'
- SNOWY_TAIGA = 'cold_taiga'
- SNOWY_TAIGA_HILLS = 'cold_taiga_hills'
- SNOWY_TAIGA_MOUNTAINS = 'cold_taiga_mutated'
- SNOWY_TUNDRA = 'ice_plains'
- SOUL_SAND_VALLEY = 'soul_sand_valley'
- STONE_SHORE = 'stone_beach'
- SUNFLOWER_PLAINS = 'sunflower_plains'
- SWAMP = 'swampland'
- SWAMP_HILLS = 'swampland_mutated'
- TAIGA = 'taiga'
- TAIGA_HILLS = 'taiga_hills'
- TAIGA_MOUNTAINS = 'taiga_mutated'
- TALL_BIRCH_FOREST = 'birch_forest_mutated'
- TALL_BIRCH_HILLS = 'birch_forest_hills_mutated'
- THE_END = 'the_end'
- WARM_OCEAN = 'warm_ocean'
- WARPED_FOREST = 'warped_forest'
- WOODED_BADLANDS_PLATEAU = 'mesa_plateau_stone'
- WOODED_HILLS = 'forest_hills'
- WOODED_MOUNTAINS = 'extreme_hills_plus_trees'
- class mcipc.rcon.ee.Client(host: str, port: int, *, timeout: float | None = None, passwd: str | None = None)
Bases:
Client
Client for the Education Edition.
- ability(player: str, ability: Ability | str | None = None, value: bool | None = None) str
Sets or queries player with a specific ability.
- classroommode()
Unknown invocation and behaviour. See: https://minecraft.gamepedia.com/Commands/classroommode
- clear(player: str | None = None, item_name: str | None = None, data: int | None = None, max_count: int | None = None) str
Clears items from player inventory, including items being dragged by the player. Bedrock Edition implementation.
- clone(begin: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, end: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, destination: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, *, mask_mode: MaskMode | str | None = None, clone_mode: CloneMode | str | None = None, tile_name: str | None = None, tile_data: int | None = None) str
Clones blocks from one region to another.
- code() str
Used to access code connection.
- collect(item: str) str
Lets your agent collect all items within a one block from Agent in three dimensions.
- connect(server_uri: str) str
Connect to designated WebSocket server.
- createagent() str
Creates an Agent at the current player’s position.
- deop(player: str) str
Revokes operator status from the respective player.
- destroy(direction: Direction | str) str
Makes your agent destroy a block or item in the specified direction.
- detect(direction: Direction | str) str
Lets your agent detect if there is a collidable block in the specified direction.
- detectredstone(direction: Direction | str) str
Lets your agent detect a redstone signal in the specified direction.
- difficulty(difficulty: Difficulty | str | int) str
Sets the difficulty.
- dropall(direction: Direction | str) str
Makes an agent drop all its items from all slots onto the ground by one block in the specified direction.
- effect(player: str, effect_or_clear: str, seconds: int | None = None, amplifier: int | None = None, hide_particles: bool | None = None) str
Returns a proxy for available sub-commands.
- enchant(player: str, enchantment: Enchantment | str | int, level: int | None = None) str
Enchants the given player.
- property execute: ExecuteProxy
Delegates to a
mcipc.rcon.commands.execute.ExecuteProxy
- experience(amount: int, player: str) str
Gives the player the specified amount of XP.
- fill(from_: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, to: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, block: str, tile_data: int | None = None, old_block_handling: FillMode | str | None = None, replace_tile_name: str | None = None, replace_data_value: str | None = None) str
Fills all or parts of a region with a specific block.
- gamerule(rule: str, value: bool | int | None = None) str
Sets or queries a game rule value.
- geteduclientinfo() str
Returns information about the game’s client.
- give(target: str, item: str, amount: int | None = None, data: int | None = None, components: dict | None = None) str
Gives an item to one or more players.
- help(command_or_page: str | int | None = None) str
Returns help about commands.
- immutableworld(value: bool) str
Toggles the world to be able altered or cannot be altered.
- kick(player: str, *reasons: str) KickedPlayer
Kicks the respective player.
- kill(targets: str)
Kills the targets.
- list() str
Returns the players.
- me(message: str) str
Sends a message from RCON in first-person perspective.
- mobevent(event: str, value: bool | None = None) str
Controls or queries what mob events are allowed to run.
- msg(player: str, message: str) str
Whispers a message to the respective player.
- op(player: str) str
Makes the respective player an operator.
- playsound(sound: str, player: str | None = None, position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, volume: float | None = None, minimum_volume: float | None = None) str
Plays a sound.
- position() str
Toggles player coordinates to be displayed on the HUD.
- remove(target: str) str
Removes an agent.
- property replaceitem: ReplaceitemProxy
Delegates to a
mcipc.rcon.be.commands.replaceitem.ReplaceitemProxy
- say(message: str) str
Broadcast a message to all players.
- setblock(position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, tile_name: str, tile_data: int | None = None, mode: SetblockMode | str | None = None) str
Sets a block.
- setmaxplayers(max_players: int) str
Sets the maximally allowed players on the server.
- setworldspawn(spawn_point: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None) str
Sets the world spawn.
- spawnpoint(player: str | None = None, spawn_pos: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None) str
Sets the spawn point for a player.
- spreadplayers(x: float | str, y: float | str, spread_distance: float, max_range: float, victim: str) str
Spreads players.
- stopsound(player: str, sound: str | None = None) str
Stops playing a sound.
- summon(entity_type: str, spawn_pos: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, spawn_event: str | None = None, name_tag: str | None = None) str
Summons an entity.
- teleport(*, destination: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, victim: str | None = None, check_for_blocks: bool | None = None, y_rot: float | str | None = None, x_rot: float | str | None = None, look_at_position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str | None = None, look_at_entity: str | None = None) str
Teleports the player.
- tell(player: str, message: str) str
Whispers a message to the respective player.
- testfor(victim: str) str
Counts entities matching specified conditions.
- testforblock(position: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, tile_name: str, data_value: int | None = None) str
Tests whether a certain block is in a specific location.
- testforblocks(begin: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, end: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, destination: tuple[Union[int, str, float], Union[int, str, float], Union[int, str, float]] | str, match_mode: MatchMode | str | None = None) str
Tests whether the blocks in two regions match.
- property tickingarea: TickingareaProxy
Delegates to a
mcipc.rcon.be.commands.tickingarea.TickingareaProxy
- property time: TimeProxy
Delegates to a
mcipc.rcon.be.commands.time.TimeProxy
- title(player: str) TitleProxy
Delegates to a
mcipc.rcon.be.commands.title.TitleProxy
- toggledownfall() str
Toggles downfall.
- tpagent() str
Teleport the player to their Agent’s position.
- transfer(src_slot_num: int, quantity: int, dst_slot_num: int) str
Transfers a specified quantity of items from one slot to another of your Agent’s inventory.
- transferserver(server: str, port: int) str
Transfer player to another server.
- w(player: str, message: str) str
Whispers a message to the respective player.
- wb() str
Toggles the world builder feature.
- property weather: WeatherProxy
Delegates to a
mcipc.rcon.be.commands.weather.WeatherProxy
- worldbuilder() str
Toggles the world builder feature.
- wsserver(server_uri: str) str
Connect to designated WebSocket server.
- xp(amount: int, player: str) str
Gives the player the specified amount of XP.
- class mcipc.rcon.ee.Enchantment(value)
Bases:
str
,Enum
Available enchantments in the Bedrock Edition.
- AQUA_AFFINITY = 'aqua_affinity'
- BANE_OF_ARTHROPODS = 'bane_of_arthropods'
- BLAST_PROTECTION = 'blast_protection'
- CHANNELING = 'channeling'
- CLEAVING = 'cleaving'
- CURSE_OF_BINDING = 'binding'
- CURSE_OF_VANISHING = 'vanishing'
- DEPTH_STRIDER = 'depth_strider'
- EFFICIENCY = 'efficiency'
- FEATHER_FALLING = 'feather_falling'
- FIRE_ASPECT = 'fire_aspect'
- FIRE_PROTECTION = 'fire_protection'
- FLAME = 'flame'
- FORTUNE = 'fortune'
- FROST_WALKER = 'frost_walker'
- IMPALING = 'impaling'
- INFINITY = 'infinity'
- KNOCKBACK = 'knockback'
- LOOTING = 'looting'
- LOYALTY = 'loyalty'
- LUCK_OF_THE_SEA = 'luck_of_the_sea'
- LURE = 'lure'
- MENDING = 'mending'
- MULTISHOT = 'multishot'
- PIERCING = 'piercing'
- POWER = 'power'
- PROJECTILE_PROTECTION = 'projectile_protection'
- PROTECTION = 'protection'
- PUNCH = 'punch'
- QUICK_CHARGE = 'quick_charge'
- RESPIRATION = 'respiration'
- RIPTIDE = 'riptide'
- SHARPNESS = 'sharpness'
- SILK_TOUCH = 'silk_touch'
- SMITE = 'smite'
- SOUL_SPEED = 'soul_speed'
- SWEEPING = 'sweeping'
- THORNS = 'thorns'
- UNBREAKING = 'unbreaking'
- class mcipc.rcon.ee.EntityEquipmentSlot(value)
Bases:
str
,Enum
Available entity equipment slots.
- ARMOR_CHEST = 'armor.chest'
- ARMOR_FEET = 'armor.feet'
- ARMOR_HEAD = 'armor.head'
- ARMOR_LEGS = 'armor.legs'
- CONTAINER_SLOT = '<built-in method format of str object>'
- ENDERCHEST_SLOT = '<built-in method format of str object>'
- HORSE_ARMOR = 'horse.armor'
- HORSE_CHEST = 'horse.chest'
- HORSE_SADDLE = 'horse.saddle'
- HORSE_SLOT = '<built-in method format of str object>'
- HOTBAR_SLOT = '<built-in method format of str object>'
- INVENTORY_SLOT = '<built-in method format of str object>'
- VILLAGER_SLOT = '<built-in method format of str object>'
- WEAPON = 'weapon'
- WEAPON_MAINHAND = 'weapon.mainhand'
- WEAPON_OFFHAND = 'weapon.offhand'
- class mcipc.rcon.ee.FillType(value)
Bases:
str
,Enum
Available fill types.
- IF_GROUP_FITS = 'if_group_fits'
- UNTIL_FULL = 'until_full'
- class mcipc.rcon.ee.Location(value)
Bases:
str
,Enum
Available locations.
- BELOWNAME = 'belowname'
- LIST = 'list'
- SIDEBAR = 'sidebar'
- class mcipc.rcon.ee.MatchMode(value)
Bases:
str
,Enum
Available block matching modes.
- ALL = 'all'
- MASKED = 'masked'
- class mcipc.rcon.ee.Mirror(value)
Bases:
str
,Enum
Available mirror modes.
- NONE = 'none'
- X = 'x'
- XZ = 'xz'
- Z = 'z'
- class mcipc.rcon.ee.MusicRepeatMode(value)
Bases:
str
,Enum
Available music repeat modes.
- LOOP = 'loop'
- PLAY_ONCE = 'play_once'
- class mcipc.rcon.ee.Operator(value)
Bases:
str
,Enum
Available operators.
- ADDITION = '+'
- ASSIGN = '='
- DIVISION = '/'
- MAX = '>'
- MIN = '<'
- MODULO = '%'
- MULTIPLICATION = '*'
- SUBTRACTION = '-'
- SWAP = '><'
- class mcipc.rcon.ee.Order(value)
Bases:
str
,Enum
Available orderings.
- ASCENDING = 'ascending'
- DESCENDING = 'descending'
- class mcipc.rcon.ee.ReplaceMode(value)
Bases:
str
,Enum
Available replace modes.
- DESTROY = 'destroy'
- KEEP = 'keep'
- class mcipc.rcon.ee.RideRules(value)
Bases:
str
,Enum
Available ride rules.
- NO_RIDE_CHANGE = 'no_ride_change'
- REASSIGN_RIDES = 'reassign_rides'
- SKIP_RIDERS = 'skip_riders'
- class mcipc.rcon.ee.Rotation(value)
Bases:
str
,Enum
Available rotation modes.
- DEG_0 = '0_degrees'
- DEG_180 = '180_degrees'
- DEG_270 = '270_degrees'
- DEG_90 = '90_degrees'
- class mcipc.rcon.ee.SaveCommand(value)
Bases:
str
,Enum
Available save commands.
- HOLD = 'hold'
- QUERY = 'query'
- RESUME = 'resume'
- class mcipc.rcon.ee.Structure(value)
Bases:
str
,Enum
Available structures in the Bedrock Edition.
- BASTION_REMNANT = 'bastionremnant'
- BURIED_TREASURE = 'buriedtreasure'
- DESERT_PYRAMID = 'temple'
- END_CITY = 'endcity'
- FORTRESS = 'fortress'
- IGLOO = 'temple'
- JUNGLE_PYRAMID = 'temple'
- MINESHAFT = 'mineshaft'
- MONUMENT = 'monument'
- OCEAN_RUINS = 'ruins'
- PILLAGER_OUTPOST = 'pillageroutpost'
- RUINED_PORTAL = 'ruinedportal'
- SHIPWRECK = 'shipwreck'
- STRONGHOLD = 'stronghold'
- SWAMP_HUT = 'temple'
- VILLAGE = 'village'
- WOODLAND_MANSION = 'mansion'
- class mcipc.rcon.ee.StructureAnimationMode(value)
Bases:
str
,Enum
Available structure animations.
- BLOCK_BY_BLOCK = 'block_by_block'
- LAYER_BY_LAYER = 'layer_by_layer'
- class mcipc.rcon.ee.StructureSaveMode(value)
Bases:
str
,Enum
Available structure save modes.
- DISK = 'disk'
- MEMORY = 'memory'